Thankfully, Spacebase does not have this problem, partly due to the charming cartoony graphics that make viewing your base a real treat and partly due to the game’s solid design. Without that sense of accomplishment, your experience can be left greatly diminished. It’s a really important feeling for any empire-building game to get right. It can be a truly awe-inspiring moment when you take a step back and watch your large base operating at full capacity, everything working in unison and all the inhabitants co-existing together. In the bio deck, you can also change your view to only see the current plants within your biomes, so you can monitor areas that may require some tweaking. The O2 viewer will let you see the atmosphere levels within your base, blue being the optimum and red meaning you should place a filter within that location as a nearby building is emitting too much harmful air. You can switch between a couple of different options to further scrutinise your performance along with the standard view. It is genuinely a fun experience to just sit back and watch your visitors interact with everything on your ship as you develop further, and it can be far too easy to forget you are supposed to be managing the base instead of watching them. The empire building and management gameplay loops of Spacebase Startopia are satisfying and engaging, and I often had a great time playing god and ensuring my base was in top form, along with utilising the free camera to zoom right down and see how all of my little visitors were spending their hours. The third is the “bio” deck, one of the more interesting aspects of the main gameplay loop. The “fun” deck is self-explanatory, with it being the section that you will place constructions that provide some entertainment for your alien pals. The “sub” deck is where you will spend most of your time, as this is the area that you will construct your buildings, clean up garbage, and ensure you are keeping within parameters that satisfies your visitors. There are three different decks that you must tend to on your space base, all of which warrant close attention to ensure everything works in unison. There is also a fairly important stat screen to monitor your base and visitors’ status, so you can check areas that you may need to quickly improve on before your visitors decide to leave. Every building and construction uses a set amount of energy, so even if you have space, it is always a smart idea to balance what you have and what you need. This is important to keep on top of as without a steady income of energy you will not be able to progress your base very far. You can collect garbage yourself to recycle, or allow your cleaning bots to do this slowly over time. Energy can be replenished by recycling the garbage that naturally accumulates throughout your base or through other methods such as being generated by some buildings within the fun deck. Energy is used to create new buildings, hire new units and promote them, along with a variety of other necessary avenues within your space base. Most of the actions you perform within the game will utilise energy, which is essentially the game’s main currency. It is a fairly simple premise, but one that does provide some room for you to play as you desire whilst still providing a challenge. Your mission is to attract an assortment of alien visitors to your space base so that all of the different races can live together in harmony, keep them happy and satisfied, and continue to expand your operations. With that said, it should be a given that the strategy elements of this title are heavily polished, which they most certainly are. Spacebase Startopia is developed by Realmforge Studios and published by Kalypso Media, with the latter being well known for their popular Tropico series of games. Is this a space base you should jump over the moon to join, or are you better off staying down on earth and missing it? The game is an updated version of the 2001 original which simply went by the name “Startopia”. Spacebase Startopia is an original mixture of economic simulation and empire-building strategy paired with classic RTS skirmishes and a good dose of humour dashed throughout.
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